„NVIDIA“ „Lightspeed“ studijos tikslas - atnaujinti žaidimus su RTX efektais



NVIDIA's efforts with Quake 2 RTX haven't gone unnoticed in the community, providing a distinct overhaul in image quality to the now decades-old game. Raytracing and its global illumination capabilities have already been well explored in this publication, and its effect in older games - the ones that already run remarkably well in modern hardware - has been well documented, with some third party solutions (such as ReShade) including the effect to great measure in a number of games that haven't been built from the ground-up for raytracing.

Naujosios „NVIDIA“ „Lightspeed Studios“ tikslas - į „Quake 2 RTX“ panašius patobulinimus pateikti kitiems žaidimams. Panašu, kad nuo rugsėjo pabaigos paskelbtas darbo skelbimas įmonėje leidžia suprasti, kad įmonė tokiu būdu siekia padidinti žaidimų skaičių su RTX palaikymu. Po pertraukos skaitykite aprašą darbo sąraše. Sources: NVIDIA, via Guru3D